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Things In Rings$19.99It’s a Thing-slinging, string-ringing, rule-guessing race!A “thinky” party game, like Codenames or Wavelength. Use logic and deduction to understand the rules of the mysterious Venn Diagram.Players...
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KLINK$11.99Your goal in Klink is to have the lowest score possible to win the round. Win enough rounds, and you win the game! The deck consists of cards ranging from -5 to 10. On a turn, take two cards from t...
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Mlem: Space Agency$29.99Light-weight filler game by Reiner Knizia driven by push your luck mechanics implemented with dice rolling. Players put their catstronauts into a rocket and decide which special ability might help ...
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Gateway Island$24.99Gateway Island features 21 different mini-games (islands) that help new gamers learn about modern day game boarding. Each island features a game that will teach you new game rules, mechanisms, and ...
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This Game Is Killer$14.99This Game Is KILLER: ALIEN ON BOARD is a hilariously deadly party game about being hunted by an alien lifeform aboard a cramped cargo vessel in deep space. The object is simple: Try to survive at a...
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Without Fail$24.99The game is full of simple challenges. But there's a catch. Before you start a challenge, your overachieving friends will make it more difficult. Whoever makes it the most difficult will be your te...
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World’s Fair 1893$40.00The World's Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. In the Mensa Select Award-w...
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AQUA$39.99In AQUA, your starting point is a hot spot that gradually becomes surrounded by expanding coral formations. These corals serve as habitats for small marine animals. By fostering biodiverse habitats...
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The Plot Thickens: Sci Fi$25.00In The Plot Thickens players tell an improvised story from a hand of 5 word cards, each representing a person, place or thing. The object of the game is to collaborate and connect stories as much a...
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Dragonkeepers$29.99Even dragons start small. Before they can fly and breathe fire, they need to be well protected. As experienced dragonkeepers, this is exactly your task. To do this, you use the "magic book". The tw...
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Color Code$39.99Colors are worth a thousand pictures. In COLOR CODE players need to link colors and words based on their own connections and experiences. Which colors represent Surfing, Music, or Magic for YOU? As...
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Scrap Racer Expansion 1$29.99Two new Racers with unique abilities expand the driver field and allows to play with up to 8 players.Three new race tracks - each with their own rules - mix up the racers' positions.The Pit Stop al...
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Kapow! Volume 1$49.99Superhero or supervillain?You decide in this fast & furious super-powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1...
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Draft and Write Records$34.99Do you have what it takes to hit the big time? Can you take your band from performing in your parent's basement to the largest stages around the world?Draft your lead singer, musicians, production ...
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Pyramidice$39.99Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — mon...
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Fandooble and the Dragon's Eye$24.99A legendary treasure called "The Dragon's Eye" enticed bold adventurers from all corners. Among them was a mischievous yet endearing rogue named Fandooble, accompanied by his trusty cohorts to find...
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Scrap Racer$35.00As daredevil scrap racers you take part in the fastest, most dangerous, and downright crazy race in the galaxy. Built from all sorts of old scrap, the racers may be fast, but they are susceptible t...
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Kokopelli$60.00Each player receives a 36 card deck, constructed from 3 each of 12 different ceremony cards (there are 16 different ceremonies in the base game).Each player has a player board with spaces for four ...
Games Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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