-
Magic Singles
- Advanced Card Search
- Multi-Search / DeckBuilder
- Phyrexia: All Will Be One
- Brother's War
- Dominaria United
- Streets Of New Capenna
- Kamigawa: Neon Dynasty
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- More Sets
Magic Sealed
- March of the Machine
- Phyrexia: All Will Be One
- Dominaria United
- Commander Legends D&D: Betrayal At Baluder's Gate
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- More In-Stock Sets
- Brother's War
Pokemon, Yu-Gi-Oh! and More
-
Games
Hobby
-
Dice and Supplies
Paints
Card Accessories
-
-
-
-
-
-
-
Mork Borg Cult: Heretic
Mork Borg Cult: Heretic
Vendor: Free League
Product Type : Role Playing Game
MÖRK BORG CULT: HERETIC is a zine of community-made misadventure and malice, for use with MÖRK BORG or other rules-light dark fantasy games.
In this heinous tome of curses and hexes you'll find:
Seeds of a CVLT. Use this to generate cults, their leaders, beliefs and spiritual home.
Unheroic Feats. Enhance and personalize your classless characters with these optional advancement rules.
Graves Left Wanting. A campaign-starting or post-TPK tombcrawl adventure where the PCs find themselves buried alive in the vast, ever-changing cemetery Graven-Tosk.
Bloat. Villagers disappear. Tracks lead to an underground temple of bacchanalian frenzy, reeking of rot, offal and bile. A two-page dungeon for the peckish.
You Are Cursed. So you opened the puzzle box, whistled in the old mine or carelessly removed the protecting wards? These curses will be the consequence. Luckily, there are ways to break them, but it comes at a cost.
The Merchant. Cursed with eternal life and destined to roam the world trading shards of souls for ruinous relics. You never know when this mysterious monger might appear. Will you make a deal?
Blackpowder Weapons for the Rich and Foolhardy. The world is ending, so let's end it with a BANG. These optional rules are the spark that adds fire- to your fights.
Sepulchre of the Swamp Witch. In a hidden repository deep in the Slithering Swamp is a witch's altar of glyph-covered roots. They say it can fulfill any wish. Could stopping the approaching Doom be within its powers? Only one way to find out.
The Bone Bowyer. This horrid fey lurks in the tangled depths of Sarkash where it fashions heart-seeking bone bows and blood-dyed cloaks from the flesh of the lost.
Borg Bitor. Vile, insectoid parasites creeping into houses and nurseries come nighttime. There is a baby. There is an egg. Don't let them become one.
Rotting Nurse. Ghastly caretakers tormented by the eternal punishment for unforgivable atrocities. This foe is beyond any of you. Run!
Nurse the Rot. As you put Mother Marathuk - one of you dreg's aunt - to rest, the village Tunstal sinks into darkness, leaving it to its doom unless something is done.
Two Additional, Optional Classes: The bastard of a bard Sacrilegious Songbird and the Shedding Vicar, a fanatic preaching the skinless gospel.
MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmastare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
We have a 14-day return policy, which means you have 14 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at contact@gameskingstore.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at contact@gameskingstore.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.
Games Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'