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Wilderfeast (rpg): Core Book
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Wilderfeast (rpg): Core Book
Vendor: Modiphius Entertainment
Product Type : Role Playing Game
Wilderfeast™ is a RPG about becoming part of the natural world by making it part of you!
In Wilderfeast™, players assume the role of “wilders”: monster hunters / chefs who wield gargantuan kitchen implements and gain powerful mutations from each monster they eat.
Using those powers, they seek harmony between humanity and the wild. All creatures, be they humans or monsters, obey the One Law of the One Land… you are what you eat!The Wilderfeast core book is a hardcover book of 316 pages, with full-color art throughout. It includes:
♦ Fast and robust character creation, with 6 Tools (each with their own set of unlockable Traits), 8 Specialties, and suggestions for your three-course backstory. No matter how you build your character, you start with connections to the One Land and your fellow players.
♦ A core loop that involves following the monster s trail, hunting it down and cooking it to gain permanent mutations, interspersed with free play that encourages creativity.
♦ 40 different Monsters, each with its own Traits, body Parts and Behavior that make every hunt unique.
♦ A travel guide, exploring the One Land and the Sen Coast, with detailed maps and extensive tables of cooking ingredients.
♦ The Last Chamig, a set of four standalone scenarios also playable as an overarching campaign. These accessible and easy to set up scenarios are designed to introduce Guides and Wilders to the game system and come with full-detailed maps, stat blocks, pregenerated characters, and a set-list of events.
♦ Essential advice for running the game, including recommended safety tools, tips for creating your own monsters and regions, and player-empowering mechanics to help the group define the adventures they want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?
FEATURES
★ Fast and robust character creation, with 6 Tools (each with their own set of unlockable Traits), 8 Specialties, and suggestions for your three-course backstory. No matter how you build your character, you start with connections to the One Land and your fellow players.
★ Streamlined and accessible rules for each phase of the game.
★ A Bestiary with 40 monsters, each with their own art, stats, and ecological information.
★ The Last Chamig, a set of four standalone scenarios also playable as an overarching campaign. These accessible and easy to set up scenarios are designed to introduce Guides and Wilders to the game system and come with full-detailed maps, stat blocks, pregenerated characters, and a set-list of events.
★ Essential advice for running the game, including recommended safety tools, tips for creating your own monsters and regions, and player-empowering mechanics to help the group define the adventures they want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?
★ A travel guide, exploring the One Land and the Sen Coast, with detailed maps and extensive tables of cooking ingredients
CONTENTS
• 1 book
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Games Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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