-
Magic Singles
- Advanced Card Search
- Multi-Search / DeckBuilder
- Phyrexia: All Will Be One
- Brother's War
- Dominaria United
- Streets Of New Capenna
- Kamigawa: Neon Dynasty
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- More Sets
Magic Sealed
- March of the Machine
- Phyrexia: All Will Be One
- Dominaria United
- Commander Legends D&D: Betrayal At Baluder's Gate
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- More In-Stock Sets
- Brother's War
Pokemon, Yu-Gi-Oh! and More
-
Games
Hobby
-
Dice and Supplies
Paints
Card Accessories
-
-
-
-
-
-
-
Kotobukiya Megalomaria Unlimited Universe Zirconia
Kotobukiya Megalomaria Unlimited Universe Zirconia
Vendor: Kotobukiya
Product Type : Models and Miniature Kits
The series’ first male-body style character with a bare face joins the lineup! Zirconia is a character designed based on the image of a male-body type Seeker. Despite its simple armaments, it’s a design that allows the marionnette style’s action gimmicks to be fully enjoyed. Life-like Head Part: The newly sculpted parts are newly designed by Kodama, with the head part in particular being carefully crafted down to the hair as in the Sousai Shojo Teien series. The pre-painted face part, Naked Face, comes with movable eyes, and the included tool can be used to change the line of sight in accordance with various action poses. *The face part uses a unique design, and is not compatible with Mephisto or Ghillie Dhu. Articulation Features: Zirconia has approximately 54 points of articulation throughout the body. The knee joint, with a new shin articulation, is comprised of a single layer of joints and can be bent inward enough to allow the model to sit in seiza, with its legs folded underneath. New toe articulation also allows for more aggressive poses. The knee armor can move independently and can be adjusted to the desired position. The shoulders are composed of multiple joints, and they can be pulled forward to recreate a crossed arms pose. Large Arm Blade: The base of the Arm Blade can be rotated, allowing the blade to be pointed forwards. The connection joints are 3mm in diameter, allowing the blade to be attached to other characters. Three-point Wrist Joints: The wrists are designed to bend inwards almost 180 degrees which allow the hard point to be brought forward. Zirconia features larger joints than female-body style characters, such as Principal, allowing Zirconia to hold larger, more powerful weapons. The normal wrist joints and spacer can be used freely to one’s preference. Hands: The kit includes seven types of hands. These include hands designed for holding swords and hands for holding guns as well as clenched fists and multiple open hands. Color Scheme: The model uses eight colors: off-white, white, light gray, gray, stone gray, black, and clear black. Included Items: • Zirconia Model x1 • Arm Blade x1 • Seven Types of Hand Parts • Hip Armor with 3mm Connection Joint compatible with Flying Base x1 • Standard Wrist Joint and Spacer x1 (Left and Right) • Single-Piece Rear Armor x1
We have a 14-day return policy, which means you have 14 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at contact@gameskingstore.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at contact@gameskingstore.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.
Games Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'