Tapestry

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    Tapestry is a 2-hour civilization game for 1-5 players designed by Jamey Stegmaier.

     

    Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people—your civilization is unique!

     

    In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively better

    benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

     

    If you like A Feast for Odin, Mombasa, and Russian Railroads, we think you will enjoy creating your own unique civilization in Tapestry. 

     

    Featured Components: 

     

    1 individually numbered box (out of 25,000 first-printing English copies)

    1 game board

    4-page rulebook

    2 reference guides (identical)

    18 prepainted landmark miniatures (28-70mm tall)

    100 income building miniatures

    16 asymmetric civilization mats

    6 unique capital city mats

    5 income mats

    43 different tapestry cards

    7 trap cards

    48 unique territory tiles

    15 unique space tiles

    33 tech cards

    3 custom dice

    65 player tokens (cubes)

    50 outpost tokens

    1 custom insert

    28 Automa cards (solo mode)

    1 Automa mat

    1 Automa rulebook

    6 reference cards

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